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Entertain your team and have a good time with each other.

Have the group sit in a circle Start with a few people in the circle and ask them to follow you as you do the following actions. Make your way around the circle. And when you get back to the first group, do the next action on the list: rub your hands together snap your fingers clap your hands slap your thighs stomp your feet slap your thighs clap your ...

Entertain your team and have a good time with each other.

This is a simple exercise to lift people out of habitual thought patterns, and to encourage deep evaluation of personal aims, values, purpose and meaning. For groups of any size. Encourage post-activity feedback, review, sharing and discussion (or not), as appropriate, depending group/teams size, facilitators and time available. Encourage and enable follow-up ...

Entertain your team and have a good time with each other.

Everyone stands in a circle. The leader of this game is called "Big Buddy". The others, going clockwise, are numbered: 1, 2, 3 and so on. Big Buddy establishes a 4-beat clapping rhythm, saying "Big Buddy, Big Buddy, Big Buddy (followed by a rest) - repeat this until everyone got the rhythm. Each round begins with this rhythm. The game then goes as follows: Big ...

Activate the connection between team members.

This one is a really simple activity for ice-breakers and team introductions, and great for demonstrating the need for communications and team-working when developing virtual teams and a 'joined up' approach.  Split the group into teams of equal numbers between three and ten people. Ask the teams to stand and form into clusters. (The exercise is a test of ...

Entertain your team and have a good time with each other.

In the performing stage, the team has a clear picture of the team's purpose and is focused on reaching their goal. This is a great time to inject a little fun, and at the same time, provide a way for team members to continue to deepen their relationships. As leader, kick off the idea by beginning a team meeting with a song that has significant meaning for you. ...

Break the ice with team members and encourage a healthy virtual working environment.

Divide the meeting participants into groups of four or five people by having them number off. (You do this because people generally begin a meeting by sitting with the people they already know best.) Tell the newly formed groups that their assignment is to find ten things they have in common, with every other person in the group, that have nothing to do with work. ...

Entertain your team and have a good time with each other.

This is a fun, fast activity to bring humor to any meeting, while also providing a small opportunity to learn something about fellow team members. This activity can provide an easy opportunity for team members to share in front of the group and practice using the online meeting tool for facilitation. The facilitator preselects one team member and asks him or her ...

Facilitate a cultural exchange between people from different places.

Procedure: Ask participants to list across the top of their paper the days of the week starting with Monday through Sunday. Have participants close their eyes and imagine a color for each day of the week. Have participants write the color they identified under each day on their paper.  Start with Monday and ask for volunteers to share their ...

Entertain your team and have a good time with each other.

The facilitator starts by describing the activity and then demonstrating. Each person will say his/her first name followed by a dance move. The rest of the group imitates the move, while repeating the person's name 3 times (e.g. "Joe!, Joe!, Joe!" while doing the sprinkler dance - example video) The kinesthetic motion and repetition help people remember the ...

Break the ice with team members and encourage a healthy virtual working environment.

Step 1: Each person must make three statements about themselves, one of which isn't true. (Example: I have two brothers, I was born in Australia, I have a motorcycle). Step 2: Then the facilitator should invite to the people to exchange the answers. Step 3: The group must guess, or vote on, which statement is the tale. ...
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