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Break the ice with team members and encourage a healthy virtual working environment.

Divide the meeting participants into groups of four or five people by having them number off. (You do this because people generally begin a meeting by sitting with the people they already know best.) Tell the newly formed groups that their assignment is to find ten things they have in common, with every other person in the group, that have nothing to do with work. ...

Enrich the laboral relationship and improve the work dynamic.

One volunteer should stand at the platform. The rest of the members should form two vertical lines facing each other on the ground. The volunteer should stand with his or her back to her team and with his or her arms crossed. The rest of the members should provide a stable landing area through their arms. When the catchers are ready, the volunteer should freely ...

Improve the Team Leader's abilities.

Randomly assign each team member to act as a coach to another team member. The coach's job is to encourage, support, and recognize his or her "coachee" during the team meeting without that person discovering who his or her personal coach is. TipsThis activity can be incorporated into more than one meeting. Played early on in your team's formation, this game can ...

Care for the team's health and give them a comfortable environment to reduce stress.

This is best suited for a team in the high-performing stage of team development. By then, team members already have a good understanding of the group's dynamics and know each other well enough to know what kind of challenge they are up to. To begin, split larger teams into small groups of four or five people. Give groups 20 to 30 minutes to come up with a ...

Empower teams to reach goals and fulfill their potential.

This puzzle is designed to engage a group's verbal communication and problem-solving skills. Members are challenged to work out the solution as a team, without using pencil and paper, relying only on discussion and verbal communication to solve the puzzle. Split large teams into smaller problem-solving groups of four to eight team members. Email one of the ...

Empower teams to reach goals and fulfill their potential.

Overview The Levitron is without doubt one of the most incredible toys ever invented - it's a small precision spinning-top that with the aid of a repelling magnetic base and special weights, actually stays spinning suspended in mid-air, for two or three minutes. And the Levitron is all the more amazing for the fact that hardly anyone has ever heard about it. It was ...

Care for the team's health and give them a comfortable environment to reduce stress.

This game provides a great way to empower your team to discover inefficiencies and then create solutions regarding the team's processes. Introduce the idea to your team by posting the 10 questions during a team meeting. Let the team know you are committed to helping them work smarter, not harder. To that end, you would like them to consider the 10 questions ...

Activate the connection between team members.

This activity is best done during an online meeting to reinforce positive solutions in dealing with the challenges of working together virtually. Break the group into two teams, Xs and Os. Explain to the team that in this game the Xs signify an issue or challenge for the team, and the Os signify a positive solution for the issue. Each team takes turns placing a ...

Care for the team's health and give them a comfortable environment to reduce stress.

As you bring your virtual team to an end, there are probably some things that team members wish they had known when the team first came together. This activity serves to bring closure and solidify what to do and what not to do as we work on future virtual teams. Prior to one of the team's final conference calls, send out an email requesting that team members take ...

Entertain your team and have a good time with each other.

Everyone stands in a circle. The leader of this game is called "Big Buddy". The others, going clockwise, are numbered: 1, 2, 3 and so on. Big Buddy establishes a 4-beat clapping rhythm, saying "Big Buddy, Big Buddy, Big Buddy (followed by a rest) - repeat this until everyone got the rhythm. Each round begins with this rhythm. The game then goes as follows: Big ...
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